A website called Lynx2Games.com has a new approach to buying and sharing that could help consumers avoid paying full price for video games.
When people buy a game on the site, they're buying them in pairs — there's a "borrower" and a "buyer" (friends can make a purchase together, or Lynx2Games can match up consumers interested in the same product). The borrower pays 25 percent and gets the game for the first three weeks, then they ship it to the buyer, who pays 75 percent and then gets to keep the game indefinitely. The average new console game costs $60, so that breaks down to $15/$45.Latest Blog Entries
Lynx2Games Lets You Pass Along Used Games For Fun And Profit. Mostly Profit.
Posted On 03 Jul 2012 By Anthony Ha. Under: Uncategorized.
A website called Lynx2Games.com has a new approach to buying and sharing that could help consumers avoid paying full price for video games.
When people buy a game on the site, they're buying them in pairs — there's a "borrower" and a "buyer" (friends can make a purchase together, or Lynx2Games can match up consumers interested in the same product). The borrower pays 25 percent and gets the game for the first three weeks, then they ship it to the buyer, who pays 75 percent and then gets to keep the game indefinitely. The average new console game costs $60, so that breaks down to $15/$45.No Comments
Facebook News Feed Is Getting Faster, So I Made It This Tramp Stamp
Posted On 03 Jul 2012 By Josh Constine. Under: Uncategorized.
Facebook's news feed is so slow to give you the goods, you could almost call it prude. But you're about to get lucky. Now the feed will load faster, as it will be pulling in fewer stories to start so you can get browsing immediately, Facebook just told us.
Plus, if you don’t want to see every little move your friends make, there’s a new “Hide Ticker” button in the top right of the web home page.
But the real hotness is still bottled up. My sources say Facebook is about to release a much faster version of its mobile apps that will load the urgent elements first so it's more snappy. That’ll be nice considering that whenever I launch my Facebook app currently, it’s like I've drunk a bottle of cough syrup and gone into some sort of slow-motion trance.No Comments
Facebook News Feed Is Getting Faster, So I Made It This Tramp Stamp
Posted On 03 Jul 2012 By Josh Constine. Under: Uncategorized.
Facebook's news feed is so slow to give you the goods, you could almost call it prude. But you're about to get lucky.
Now the feed will load faster, as it will be pulling in fewer stories to start so you can get browsing immediately, Facebook just told us. Plus, if you don’t want to see every little move your friends make, there’s a new “Hide Ticker” button in the top right of the web home page.No Comments
Flatulence Deodorizer Keeps Things Neutral
Posted On 03 Jul 2012 By TecheBlog Staff. Under: Uncategorized.
There are some with real medical conditions that would benefit from the "Flatulence Deodorizer" pad, but for anyone who would like to keep things in a neutral state when gas attacks hit, this is the invention for you. At $30 for a box of ten, the...
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Triposo: Ex-Googlers Raise $3.5M From InterWest To Put Social (& Traditional) Travel Guides To Shame
Posted On 03 Jul 2012 By Rip Empson. Under: Uncategorized.
Last fall, ex-Googlers Jon Tirsen and Douwe Osinga launched a new mobile travel platform called Triposo, which aimed to bring a little PageRank order to an unruly ocean of travel content in service of a greater good: Giving we, the end user, more relevant, personalized travel recommendations. Because there's already a mess of public destination and travel information in databases like Wikitravel and Open Street Maps, rather than become another player in the brimming social travel space, Triposo took an algorithmic approach to travel recs.
Even though models, users and money have favored the social approach, Triposo has seen high ratings and has attracted nearly two million downloads of its travel guides on iOS and Android since launch. This early traction has also been appealing to investors, with the latest interest coming in the form of a $3.5 million series A round led by Keval Desai of InterWest Partners.No Comments
Triposo: Ex-Googlers Raise $3.5M From InterWest To Put Social (& Traditional) Travel Guides To Shame
Posted On 03 Jul 2012 By Rip Empson. Under: Uncategorized.
Last fall, ex-Googlers Jon Tirsen and Douwe Osinga launched a new mobile travel platform called Triposo, which aimed to bring a little PageRank order to an unruly ocean of travel content in service of a greater good: Giving we, the end user, more relevant, personalized travel recommendations. Because there's already a mess of public destination and travel information in databases like Wikitravel and Open Street Maps, rather than become another player in the brimming social travel space, Triposo took an algorithmic approach to travel recs.
Even though models, users and money have favored the social approach, Triposo has seen high ratings and has attracted nearly two million downloads of its travel guides on iOS and Android since launch. This early traction has also been appealing to investors, with the latest interest coming in the form of a $3.5 million series A round led by Keval Desai of InterWest Partners.No Comments
Single Dad Building Sequel To “Jetpack” Video Game He Built As A Teenager
Posted On 03 Jul 2012 By Billy Gallagher. Under: Uncategorized.
“Look for Jetpack 2 in 1995.”
The message carried on the 1993 2D video game “Jetpack,” created by 16-year old Adam Pedersen and distributed by Software Creations on floppy disk, pledged an updated sequel to fans in a couple of years.
19 years later, Pedersen, now a single dad, is working to deliver on that promise. He has taken to Kickstarter in an attempt to raise $40,000 by the end of July for “Jetpack 2.”
As a 16 year old, Pedersen tells me he was a big fan of “Lode Runner,” “Jumpman,” and “Boulder Dash” and wanted to make a game like those.
“A game that I would enjoy playing,” he describes, his voice filled with excitement.No Comments
Single Dad Building Sequel To “Jetpack” Video Game He Built As A Teenager
Posted On 03 Jul 2012 By Billy Gallagher. Under: Uncategorized.
“Look for Jetpack 2 in 1995.”
The message carried on the 1993 2D video game “Jetpack,” created by 16-year old Adam Pedersen and distributed by Software Creations on floppy disk, pledged an updated sequel to fans in a couple of years.
19 years later, Pedersen, now a single dad, is working to deliver on that promise. He has taken to Kickstarter in an attempt to raise $40,000 by the end of July for “Jetpack 2.”
As a 16 year old, Pedersen tells me he was a big fan of “Lode Runner,” “Jumpman,” and “Boulder Dash” and wanted to make a game like those.
“A game that I would enjoy playing,” he describes, his voice filled with excitement.No Comments
Microsoft patent imagines headphones as accessory docking motherships
Posted On 03 Jul 2012 By Steve Dent. Under: Uncategorized.
If it never occurred to you to plug all kinds of peripherals into your ear cans -- including the media player making the sound -- a new patent from Redmond's brain trust might give you pause. The headphones are shown as a catch-all, with receiving sp...
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Rumor: Twitter To Acquire Sense Networks To Better Target Local Ads
Posted On 03 Jul 2012 By Peter Ha. Under: Uncategorized.
A good source tells me that Twitter is set to make its sixth acquisition of 2012 with NY-based Sense Networks. Terms of the deal are still under wraps but it is expected to go through this month.
Twitter declined to comment.
Sense Networks was founded in 2003 and in 2006 launched MacroSense, which the company says "turns massive amounts of mobile location data into actionable, predictive behavioral data." What that means is Sense not only collects location data from mobile devices when shared but also takes that data and creates a unique behavioral user profile to serve ads that users would find useful.No Comments
